Changelog
What's new on Gorgonzola — most recent first.
NewWords of Power — sort by generation time (Newest first / Oldest first); age filter now includes a "Today" option.
ImprovedGambling — selected server is remembered across page loads so you don't accidentally edit another server's tips; Sync Sheet button is hidden for non-strekios servers.
ImprovedAugments — page now loads in under a second; data is fetched separately instead of embedded in the HTML.
ImprovedAugments — "All tiers" expander now shows per-rarity effects (Uncommon / Rare / Exceptional / Epic) for augments that scale with rarity.
NewAugments — level range and max skill requirement filters; narrow results to augments usable at your current skill level or item level.
NewAugments — Mitigation, Max Health, and Max Armor filter pills.
ImprovedAugments — search now matches skill name and ability names; type "extra heart" or "fire magic" without touching any dropdown.
FixedAugments — mutation augments (Extra Heart, Extra Skin, Extra Toes) now correctly tagged with their ability names; many icon-format effects that were missing Damage ↑ tags now appear under that filter.
NewAugments / Equipment — Reset button clears all active filters in one click.
NewEquipment — weapon type filter pills (Sword, Staff, Bow, Hammer, Orb, and more).
ImprovedEquipment — search now matches stat text as well as item name; type "cooldown" or "base damage" to find items by what they do.
ImprovedClock — events wrapped in a collapsible Day Overview panel; new Moon Phases panel shows the upcoming phase forecast.
NewWizard Games — ten new game modes added: Critters, Stars, Match, Feed, Share, Trade, Equations, Descent, Odds, and Enchant. Age toggle splits modes into Young and Academy tracks.
NewBlood Guide — "None (all blood foul)" option added to the target selector; selecting it shows the screenshot and message without setting a shared target.
ImprovedBlood Guide — target screenshots are now auto-matched by name; adding a new screenshot no longer requires a code change.
ImprovedBlood Guide — blood target is now per-server; switching servers loads and saves that server's target independently.
ImprovedArena Gambling — new "Decent day" tier between Average and Good; day score now accounts for distribution (a day with two good fights buried under nineteen washes scores closer to Average, not Decent).
ImprovedArena Gambling — day quality badge shows the exact average edge percentage.
NewArena Gambling — Discord login required to submit tips; anonymous authorship preserved (hashed ID, not username).
ImprovedArena Gambling — summary cards are now the tier filter; click a card to show or hide that tier in the odds list. Separate filter pills removed.
FixedGift Planner — skill-prereq gear (Battle Chemistry, Animal Handling, Bard, Fire Magic, etc.) was never matched for any NPC that wanted it. 31 preferences across 17 skills affected.
ImprovedArena Gambling — color ramp on odds: 0% red, 5% yellow, 10–20% progressively greener.
ImprovedArena Gambling — clicking a fight card shows the tips that made it (edge, +5%, −5%) and their contribution.
ImprovedArena Gambling — Odds tab in the share panel; one copy button per tier for character-limited chat pastes. Respects the active tier filter.
ImprovedArena Gambling — fighter filter on the odds grid; pick one fighter to see all their fights, or pick two to isolate their matchup.
ImprovedArena Gambling — day quality badge now based on average edge (Bad / Average / Good / Unbelievable). Hover to see the exact average.
ImprovedArena Gambling — odds dim and prompt a refresh when midnight Eastern passes; refresh loads any tips already submitted for the new day.
FixedArena Gambling — midnight reset was one hour late during daylight saving time; tips submitted just after midnight could be lost.
FixedArena Gambling — first save of a new day no longer discards freshly entered tips.
ImprovedStorage — Demon Blood added to Tracked tab defaults.
NewStorage — filter items by up to two skill mods (AND logic); includes Generic augments.
NewStorage — click any augmented item row to expand its mods: skill badge, correct per-tier effect text, and a link to the Augments page for that power.
ContentGift Planner — NPC data: Duke of Flapbule and Unora Veilmoor gift preferences added; Sir Fisk crossbow preference added; Otis (Existential Planes) added with meat/club/hammer preferences; several trainer unlock thresholds corrected.
NewStorage — Augments tab now includes standalone augment items (Ring Augment, Glove Augment, etc.) in the same table as augmented gear, showing skill, effect, level, and value.
FixedStorage — augment items used correct level (tier × 5) and actual value from your snapshot rather than the base item template.
NewStorage — "Augment" category added to item search; augment items show the skill name as a subtitle so multiple Ring Augments are distinguishable at a glance.
ImprovedStorage — search inputs debounced; augment filter dropdowns no longer rebuilt on every sort or tier-fetch re-render.
FixedWords of Power — Archery Master short label now reads "+50% Arrow Dmg" to avoid confusion with adding arrows.
NewCrafting Calculator — shopping list now has per-item price inputs with live line costs, section subtotals, and a grand total in council currency. Prices persist across sessions.
NewHusbandry & Genetics Guide — quest chain, NPC table, genetics branch overview, and breeding concepts. Added to Information nav.
NewBestiary — searchable creature browser with filters for anatomy, tier, blood type, damage types, tameable, and loot drops. Expandable rows show locations, loot, and wiki link.
ImprovedCrafting & Equipment — 🐾 links on ingredients and monster drops navigate to bestiary filtered by that item.
ImprovedBlood Guide — Big Cat blood type added; Spider and Big Cat recognised as sub-types of their anatomy categories.
ImprovedMushroom Farming — ⏱ button on each mushroom row adds a grow-time timer directly to the Timers page.
NewStorage — Tracked tab: per-character watchlist for items you care about (Aquamarine, Amethyst, Diamond by default); shows quantities across all vaults at a glance.
ImprovedStorage — Trip tab redesigned as a consolidation helper; pick a From and To zone and see items that exist in both so you know what to move.
ImprovedStorage — Trip and Consolidate tabs now scoped per character.
ImprovedGame Clock — ⏱ button on each event row and the moon phase countdown adds a timer directly to the Timers page.
ImprovedArena Gambling — redesigned with card-style odds rows, colored heat indicators, and stat summary cards. 20% edge now correctly highlighted green (best bet). Add Fighter UI removed.
FixedWords of Power — Experience Boost short labels now correctly say "Combat XP" to distinguish from skill XP.
NewSite Analytics — public usage stats page; visits tracked anonymously via hashed IPs. Available under Site menu.
ImprovedStorage — deep-link from Gift Planner, Quests, and Crafting; click 📦 next to any item you own to jump straight to it in storage.
ImprovedStorage — exact-match search with quotes, e.g. "Onyx" to avoid partial matches like Sardonyx.
ImprovedCrafting Calculator — ⚗ links in storage now open the recipe that uses that item. Items used in multiple recipes open an ingredient search.
NewCrafting Calculator — search by ingredient using uses:almonds syntax.
ImprovedNavigation reorganised — Skills, Items, Utilities, Live, Information, and External Resources. Site links (Changelog, Transparency, Analytics) grouped under Site menu.
FixedTraining Planner & Char Report — Fire Magic Research Lv10 now correctly shows 6 abilities including Wall of Fire and Spontaneous Warmthball; was previously missing both due to CDN data quirks.
FixedTraining Planner — research pending bar now shows materials for remaining uses only, not total uses.
FixedCrafting Calculator — Saddlery, and other skills with no enchanted variants, now show all recipe tiers (Nice Saddlebag, Quality Saddlebag, etc. were missing).
FixedCrafting Calculator — shopping list ingredients reappear after a page refresh.
ImprovedCrafting Calculator — shopping list ingredients can now be typed as well as clicked; click the checkbox to toggle fully acquired, or type a number to set a partial quantity.
NewCrafting Calculator — Copy Link button on each recipe for easy sharing.
ImprovedTraining Planner — Fishing, Geology, Lore, Surveying, Tanning, and ~20 other non-combat skills now correctly categorized (were showing under Combat).
NewTraining Planner & Char Report — per-character skill hide/ignore; mark skills you're not actively leveling to clean up the view. Toggle to show hidden skills.
FixedCrafting Calculator — higher-tier gear recipes missing from the CDN (e.g. Decent Werewolf Foreguards) are now synthesized from their Enchanted counterparts; Enchanted and Max-Enchanted recipes now show the correct output item.
FixedTraining Planner — recipe training costs (councils and favor) now displayed for most trainers; previously all recipes showed "—".
FixedTraining Planner — CDN combat abilities no longer incorrectly assigned to high-level trainers (e.g. Aralorn no longer shows low-level Priest abilities she doesn't teach).
FixedTraining Planner — Bendith the Banished Vampirism abilities (Necrotic Grasp 8, etc.) now show their correct cost: 20,000 councils + 1 Royal Jelly.
FixedGame Clock — moon phase calibration refined; Full Moon now starts on the correct calendar day.
NewMagic Research Calculator — new page for Fire Magic, Ice Magic, and Weather Witching. Set a level range and get the total materials needed, with optional Exotic Fire Wall track and per-tier breakdown.
ImprovedTraining Planner — Fire Magic, Ice Magic, and Weather Witching now show a pending-research bar when tiers are available but not yet crafted; lists materials needed to complete each pending tier.
NewTraining Planner — new Cap Trainers tab shows Povus and Nightmare Caves skill-cap trainers; character-aware highlighting marks skills you can train now and strikes out skills you've completed.
ImprovedCrafting Calculator — research recipes (Fire Magic Research Lv 15, etc.) are now searchable; selecting one auto-sets quantity to max_uses and shows ability count instead of an item yield.
ImprovedTraining Planner — combat abilities now filled from CDN data; missing abilities (e.g. Vampirism Exsanguinate 8 under Bendith the Banished) now appear correctly.
FixedStorage & Hoplology — Account Storage items (shared across characters) now shown only once, from the most recent character snapshot.
FixedGame Clock — moon phase epoch corrected by 8 hours; Waxing Crescent now starts on the correct calendar day.
NewBlood Guide — anatomy cards now show a blood target image for the 11 anatomy types that have one.
NewDying — PvP map added as a collapsible panel.
NewDying — SkillReport import now warns "New Deaths Detected" in gold if the report contains death names not in the list.
ContentDying — "Eardrums Exploded" merged into "Eardrums exploded due to extreme screaming"; Giant Bat direct and DOT sources noted together.
ContentDying — "Fatal Levels of Shame" now lists Rabbit: Play Dead (mod for delayed damage) as a source.
FixedDying — "Soul consumed by giant bat" moved out of the Giant Bat skill filter (NPC source, not a player skill); hint notes it is speculative.
ImprovedDying — skill filter buttons now show counts matching the active filter (All shows totals, Missing shows remaining, Done shows completed); skills with zero are hidden in Missing and Done views.
ImprovedTraining Planner — search box filters the recipe list by name in real time.
FixedChar Report — skills at a cap level with XP still flowing are no longer incorrectly flagged as capped.
ImprovedEquipment & Augments — stat lines no longer show a doubled percent sign (e.g. "Base Damage +14%" instead of "Base Damage % +14%").
ImprovedEquipment & Augments — filter tag chips now appear at the bottom of each card showing which damage types and effect categories matched.
ImprovedEquipment & Augments — "Indirect Damage" filter replaces "DoT"; augment names split from CamelCase into readable words.
FixedEquipment & Augments — page title was hidden behind the nav bar.
ImprovedNav — reorganized into Live, Guides, Characters, Crafting, and Tools dropdowns; mobile menu now scrolls correctly on short screens.
ImprovedHome page — sections reorganized to match the new nav layout; Crafting section added.
ImprovedWord of Power — craftable materials (Holistic Inks, Milk Cap Mushroom Suspension) link directly to the Crafting Calculator.
NewSupport — feedback form submits to the server; messages are stored and reviewable.
ImprovedEquipment & Augments — pages now load without a separate data fetch; filtered to items with known sources only.
NewSupport — PayPal and Patreon donation options now active.
ContentGame data refreshed from CDN — new items including Incredible and Marvelous Dwarven Plate sets now visible in the Equipment Browser; Gourmand and Training Planner updated accordingly.
ImprovedCrafting Calculator — shopping list quantities can be marked off incrementally (e.g. 2/5) until fully acquired; click again at max to reset.
ImprovedTraining Planner — trainer recipe data now sourced from CDN (3,000+ recipes across 177 trainers); skill categories (combat vs. non-combat) loaded from CDN; favor display corrected for recipe entries.
FixedSite name spelling corrected to Gorgonzola throughout.
NewCrafting Calculator — search any craftable item and see the full ingredient tree with recursive sub-recipes. Load a character to deduct storage on hand; flag intermediate items to outsource; buy/barter callouts show NPC names and locations for purchasable ingredients.
NewTeleport Codes — mushroom recall cooldown table shows normal and reduced cooldowns for all 18 mushrooms, highlights which mushroom gets its bonus during the current moon phase, and counts down to the next active phase.
NewQuest Log — browse all quests with full details: objectives, rewards, and requirements. Filters by active quests, event type, required skill, reward, and name. Paginated for performance.
NewQuest Log — inventory check on Collect/Have/Deliver objectives shows whether items are in inventory or which storage vaults they're in.
ImprovedQuest Log — rewards now display ability unlocks, recipes, work order currency, combat/guild/racing XP, and guild credits cleanly instead of raw JSON.
FixedQuest Log — "Quest done:" requirements now show the quest's display name instead of its internal ID; race skill requirements display as "Fae (race)" instead of raw "Race_Fae".
NewQuest Log — all filters are now reflected in the URL; link directly to any quest with ?quest=InternalName; link button on each card copies its direct URL to clipboard.
FixedQuest Log — internal counter effects (e.g. IncAktaariQuestCounter) no longer appear as raw text in quest rewards.
NewHoplology — separate Character filter (whose items to show) and Skill Report filter (whose study data to check); study status is per-item from one skill report, not tied to which character physically holds the gear.
ImprovedHoplology — items without study data show "unknown" instead of blank; sort by location added; character picker buttons now work correctly.
ImprovedGourmand — skill filter (Cooking, Cheesemaking, Brewing, Ice Conjuration) sourced from wiki data; Can Eat filter hides foods above your current Gourmand level; character list now shared site-wide.
ImprovedVamp Guide — daily quests table now shows which days each quest is available (Mon/Thu, Tue/Fri, Wed/Sat, Sun); description corrected from "randomly assigns" to day-locked.
NewBlood Guide — daily quest strip shows today's and tomorrow's vampire daily quest, each linking directly to the Quest Log; resets at midnight Eastern Time.
NewBlood Guide — Copy button outputs today's daily quest, tomorrow's quest, and the active blood target as a ready-to-paste summary.
NewChat Monitor — typing blood_target_update: Canine in any chat channel automatically updates the shared blood target; invalid anatomy types are rejected by the server.
ContentBlood Guide — Dinosaur blood type added.
ImprovedClock — Casualty Event date can now be set server-side; shows for all users.
FixedClock — Bovus flag now auto-clears if the confirmed Povus run is more than 5 minutes in the past.
FixedWoP — Diamond Skin duration corrected to 2 minutes; Lv 5 Life Regen renamed to Unimaginable.
NewStorage Search — search and filter items across multiple characters by zone, NPC, storage container, and category.
ImprovedTraining Planner — additional trainers added for several skills; book and scroll abilities now tracked in a separate section.
FixedTraining Planner — trainer data now available on the server.
FixedClock & Mushroom Farming — moon phase corrected to match the game's lunar calendar.
ContentGarden — additional crop types recognized.
ImprovedBlood Guide — Elite blood target now shows screenshot and foe list; Spider and Big Cat cards support user-added foes.
NewTimers — personal countdown timers with presets (3h loot, 4h mushroom box, 8h loot), custom label and duration, and browser notifications on completion.
ImprovedTraining Planner — new Other category for non-combat, non-crafting skills; additional trainers scraped for Pathology, Warden, Lycanthropy, and others.
FixedClock — moon phase now uses a reference-based astronomical calculation snapped to midnight EST, matching in-game behavior.
ContentMushroom Farming — Black Foot Morel poor phases updated.
ImprovedGift Planner — VIP export instructions added to page header.
ImprovedVamp Guide — map markers now saved server-wide with optional labels; daily quest and zone corrections.
ImprovedVamp Guide — added Weather as a Vampire section, new vampire shopping list, Mope/Fungal Fortress tip, wiki-embedded zone maps, and various polish.
NewVamp Guide — added to nav under Guides (Beta).
ImprovedVamp Guide — full quest chain guide (chains A, B, C + Grasuul), daily quests table, vampire items table, collapsible sections, and mobile-friendly accordion cards.
ContentBlood Guide — Big Cat and Spider cards note they appear to be subsets of broader anatomy categories.
ImprovedWord of Power — serial number field added to cards, search, and export.
ImprovedShop P&L — serial numbers extracted from item names in the sales log; serial number column added to consignment tracking.
FixedTraining Planner — uncap costs now display as "SR or councils" instead of implying both are required.
FixedCharacter Report — cap unlock rows now only appear when a character is genuinely at the cap wall.
ImprovedGift Planner — NPCs without a love tier show a "Like only" badge; gift categories distinguish Love vs. Like preference icons.
ContentVamp Guide — Statehelm Cultist Uprising event added.
ImprovedBlood Guide — active target card shows an in-game screenshot and daily reset countdown. Blood target is now tracked per server.
ImprovedClock — Povus countdown moved here from its own page; includes Bovus detection, form-up timer, and gold highlight when the Bovus book is uploaded.
FixedGift Planner — favor score accuracy improvements, character remove button, soulmate detection, and JSON validation. Items and NPC data now auto-fetched on first use.
NewGift Planner — plan gifts across multiple characters using your items report and NPC preferences.
NewEgg Run Tracker — monitor Egg Hunt book uploads for event runs.
ContentBlood Guide — added Spider blood type and Undead anatomy entry.
FixedGarden — started-season events no longer expire prematurely.
NewLive stream banner — shows across all pages when Twitch is live.
NewEgg run book tracker with server endpoint and dedicated page.
ImprovedGame Clock — events shown in 12h GT format with real-time countdowns; added daisy crop timing.
Improvedupload_books.py — chat monitor can now auto-upload weather and garden books; garden expiry fixed.
NewDashboard home page — replaces the plain character list as the site's landing page.
ImprovedAll 5 Project Gorgon servers now supported (Strekios, Miraverre, Laeth, Dreva, Arisetsu).
ImprovedWoP — import now merges into existing inventory instead of replacing it; book file drag-and-drop added; export button persists correctly.
ImprovedDying — skill filter tags expanded and fixed.
NewBlood Guide — full anatomy-to-blood-type reference with creature lists, active blood target, and server-side persistence.
NewSpell Forge — 1–4 player tournament mode with leaderboard; 97k-word dictionary loaded asynchronously.
ImprovedBlood target is now global (not per-server); active target floats to top; Save button moved to Blood Guide.
ImprovedCharacter Report — Magic College recommendation tracker with per-wizard favor thresholds.
FixedBlood anatomy types corrected: Bovine → Ruminant; Ungulate split into Ruminant and Non-Ruminant Ungulate.
NewGourmand Tracker — track food items eaten toward the Gourmand skill.
NewMushroom Farming — moon phase tracker for mushroom grow windows.
NewCap Checker — look up skill caps from your character JSON, including Riding and Transmutation.
NewCharacter Report — browser-based cacheable report from character JSON export.
NewSupport and Transparency pages added.
ImprovedPovus Trainers — rewritten as skill-filterable card layout with mobile support.
ImprovedShop P&L — added consignment tracking and material costs.
ImprovedWeather and garden pages — drag-and-drop book file import added.
ImprovedNav — responsive hamburger menu; wiki search; Skill Trackers group.
FixedNavbar layout fixed; site renamed to Gorgonzola.
NewAltars — inventory check, zone maps, and riddle search. Persistent completion checkboxes.
ContentWoP — added short descriptions, effect categories, and durations to book titles. New Lv3 entries: Rare Loot, Unarmed Knowledge, Increased Inventory, Impressive Max-Power Boost, Teleport to Sun Vale, Teleport to Red Wing Casino.